Banished Ventures

Charcoal storage and beginning homes ?

  • This topic has 4 replies, 2 voices, and was last updated 4 years ago by Helmut-pdorf.
Viewing 5 posts - 1 through 5 (of 5 total)
  • 5 Posts - 267 Views
  • #6350
    Helmut-pdorf
    Participant

    I play this fine mod with 2 people alone and managed to get iron tools. But the problem for me is the fact that charcoal build in the charcoal pile is not stored anywhere but laiyed down in the near surrounding the charcoal pile – where the blacksmith took it later.
    Question: is there a special building for such material ( toolshed )? In the first years with 2 people and 1 child I have not the time to test all the bars and sheds which are possible theoretical.
    Another question: if I need urgently children in the coming years the first 2 little houses (Goathi, Turf house) seem to be too small for a greater family – is the number of 3 or 5 people with or without possible children? Does I really need a long house ( with place for 12 people) for a great family?

    #6351
    Nilla
    Participant

    Charcoal is stored on stockpiles, like all other materials. There are special charcoal stockpiles but they make no sense at the beginning. But I have noticed too that Bannis neglect charcoal and some other materials like clay if there are other, what they find more important work to do. You can use the priority tool, even if it doesn’t work 100%. A blacksmith never get the charcoal directly from the pile, so someone must eventually have moved your charcoal without you noticing it.

    In the goahti they can only get 1 child, that’s right but the turf house is for 5 person, a family with 3 children. The longhouse will give you less children. It’s a boarding house for three families of 4 persons so they will never get more than 2 children even if a larger family can move in. There are no houses for a bigger family. Often the first child can move out (12 years old) before the 4th child can be born anyway but if children are born shortly after each other and you want more children there’s a trick: Build another house and the parents will probably separate and there are room for more children. Later if you need the second house for someone else, you can “fake demolish” one house (demolish and reclaim) and they will move together again.

    But the best way to grow is to build a Thingstead as fast as you can and you will get a couple of nomads almost every year.

    #6352
    Helmut-pdorf
    Participant

    Thanks Nilla, this makes all sense.
    1. Could be I have not seen the transport of the finished charcoal to the stockpile and the next movement after changing the laborers job to blacksmith..
    Another tip from the documentation I can only repeat here: 16 firewood on the charcoal pile gives as result 12 charcoal. I have wondered why all my firewood was running out so fast until I limited the output of the charcoal pile to 24 ( 2x 16 firewood = 2x 12 charcoal).
    Than I had in short time enough charcoal for the blacksmith.

    2. I have forgotten the nomads !
    That means I have not to wait so many years for more children (and laborers)!

    3. Next problem will be the fact , that with this map ( see screenshot) the starting point was far away from the main river- in the middle of the mountains. I have to transfer lots of issues in the near of the river later.
    4. Also the barns were full very soon and I had to build a 2. and a 3. one..

    Attachments:
    #6355
    Nilla
    Participant

    It´s cool to see everything in German!

    Just a few tips, use them or not:
    I prefer the tar pit over the charcoal pit, at least at the beginning. It produces charcoal a bit slower but it uses less raw material and you get tar (that you need for some buildings like fisher and trading port) so to say for free. If you get a surplus you can always trade it away.

    A starting position away from the river is always difficult, especially if you want to trade, and you do want to trade by Anders and Ella, at least for sheep and barley (or other grain) seeds. Maybe you should build the thingstead and try to settle the first nomads closer to the river.

    It seems like you have forgotten/not seen that you have turnip seeds from the start. I always make a small field for turnips but only let someone work on it to plant and harvest. It´s not much work for plenty of food; vegetables that you don´t get much of from the forest.

    And yes, the barns are a problem. The smaller barns are very small, especially after Tom increased the weight for many kinds of food. And larger barns are expensive.

    #6356
    Helmut-pdorf
    Participant

    Thanks for the tips – I have learned again some new facts !

Viewing 5 posts - 1 through 5 (of 5 total)
  • You must be logged in to reply to this topic.