Banished Ventures

Firebug

  • This topic has 4 replies, 2 voices, and was last updated 4 years ago by Nilla.
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  • #6330
    Nilla
    Participant

    Yesterday I started a new game. I’ve played a few mods from Kid lately and felt I needed something very different. It’s an Ironman game. Except the North7 only the new stone hut is loaded.

    I had a fire, a real bad one, don’t even know if the settlement can survive it. Sometimes halfway all people involved in putting the fire out froze, stands still on one location and are now showing starving signs. One of them was “taken by the trolls” in the mountains. I’ve had that “troll bug” before, also with other mods but never that people freeze on their way to get water to put out the fire.

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    #6333
    Tom Sawyer
    Keymaster

    Taken by trolls was the bug where they get lost in the mountains due to a map or pathing issue? That might be connected with this stuck people problem. Or the game ran into any broken pathing routine during the firefight. We can only wonder and do nothing since we have no insight or influence on this.

    #6337
    Nilla
    Participant

    Earlier this evening I started the last autosave of this game. It was made after the fire had stopped and people standing on their spot. But as I started the game, they walked away, as if nothing weird had happened. Now, 5 of them didn´t have time to reach any food and starved to death. The fire took my 3 main stores, there were no tools, no clothes, only little food left and the fields were during the fire time April-June not planted, the blacksmith and tailor needed to be rebuilt before we could produce new tools/clothing. So, the following years were rough but the bug survivers managed to survive this too. But I´m not sure I shall continue this game anyway. I think I also had that “idling bug”. It didn´t last very long, only about ½ year, so I can´t say for sure but it looks like some maps are somehow cursed.

    #6338
    Tom Sawyer
    Keymaster

    That sounds like a real disaster. Maybe those pathing issues get solved when the game recalculates workplaces or when the bugging worker finally dies to starvation and frees the whole loop. Just guessing. :)

    #6342
    Nilla
    Participant

    It wasn’t the death of anyone that broke the spell, they walked for a while before they started to die. It simply looked like the restart did. If I ever get that bug agin (what I hope not) I will save, leave and restart and we will see.

    Anyway, I decided to leave this game. To my experience there are certain bad maps and not much to do about it.

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